【IEEE 發表訊息】
為推廣經濟部工業局支持創新學習服務成效,數位教育研究所胡佩綺工程師於10月初赴日本宮崎參加IEEE SMC 2018(SYSTEMS SCIENCE&ENGINEERING, HUMAN-MACHINE SYSTEMS, CYBERNETICS) 。
在10/8的Brain-Inspired Systems and Unconventional BCI Applications session當中,提出一些非傳統的BCI創新應用,並進行「基於腦機介面儀實作之教學模組:用腦電圖轉換為音樂合成」的口頭報告。
本篇論文主要是由學習者自行組裝腦機介面儀(BCI)並量測自己的生理訊號,透過訊號分析的技術轉換成音樂,形成一生理回饋機制,同時學習到硬體實作及軟體訊號處理的兩個部分。
此次國際研討會除與高端科技研發者交流跨領域應用的可能外,大會亦設計有為期兩天的BCI 駭客松(hackthon),事先報名的參賽者,把行李箱當作百寶箱使用,渾身解數使盡。最後成果雖非能立即看見商業價值,但點子創意充足,仍十分令人期待未來產品或應用的出現。
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#展會資訊補充:
2018 IEEE總裁暨執行長James A. Jefferies於晚宴中歡迎大家,本次論文接受率57.4%(741/1291),因為舉辦在日本的關係,日本接受論文最為大宗,其次是中國、台灣。
ieee smc 在 張盛舒 Facebook 的最佳解答
各位嘉賓,我是張盛舒,很榮幸能夠參加日本宮崎縣的SMC 2018 IEEE會議。
三十二年前,我是開發人工智慧電腦圍棋軟體參加計算機競賽的先驅之一,夢想可以很快打敗人類,顯然我是在作白日夢。
所以在過去的20年里,我成為比賽贊助者和人類代表,支持和測試AI軟體。經過漫長的旅程,2年前,AlphaGo終於橫空出世,徹底改變了這個世界,離我們第一代的開發者,已經三十年了。
我們都看到這巨大的改變。例如,在圍棋界,無論是職業棋士還是業餘愛好者,都受到AI的啓發,放棄了數千年的傳統。現在,他們可以隨意的在棋盤上飛翔,不受傳統限制,擴大了視野。但首先,人類應該敞開心扉,放下自己的尊嚴,習慣被機器羞辱。
就像我花了5年,就用人工智慧與大數據改變了千年以來的算命工具,卻可能要花30年,才能改變人類對算命的心態,才真正知道如何正確使用這個工具。
愛因斯坦曾說:神是不會玩骰子的;
然而,現今機器已經成為神,我們都需要習慣與神同行,即使它是由我們創造的。顯然,這個神可以造福或傷害人類,取決於人類的心態和能力。強者越強,弱者越弱,也許這就是技術進步總是存在的哲學困境。我們希望人與機器的共同學習,可以改善它們之間的關係。
無論如何,祝賀人類,祝賀機器,這次是個成功的展示,電腦已呈現出來的自我意識,正在努力和人類攜手合作。
謝謝各位。
Distinguished guests, ladies and gentlemen, it’s my honor to attend SMC 2018 IEEE at Miyazaki japan.
3 decades and 2 years ago, I was one of the pioneers to develope AI software to attend the computer go contest, Dreaming to defeat human soon.
Apparently dream is a dream. So for the past 20 years, I became sponsor and human player to support and test AI software as well, that’s easier job to me. After a long journey, AlphaGo showed up 2 years ago, significantly changed this world forever.
We all can see the changes. For example, The human go player, no matter professional or amateur, inspired by AI, abandoned thousands years tradition. Now They can fly freely upon the board of the go. But first of all, human should open their mind, put down their dignity, get used to be humiliated by machine.
Just as I spent five years, using artificial intelligence and big data to change the fortune-telling tools of the millennium, it may take 30 years to change the human mindset of fortune telling, and really know how to use this tool correctly.
Einstein said: I am convinced that God does not play dice,
However, machine becomes god, we all need to get used to get along well with the god, even that god is created by us. It’s Obviously this god can benefit or hurt the human being depends on humans mindset and competence. The strong gets stronger, and the weak gets worse. maybe it’s a philosophical dilemma that technology always does. And we do hope that human and machine co-learning can improve the relationship between them.
Anyway, congratulate the human beings, congratulate the machines, This is a successful demonstration of AI self-consciousness co-worked with human beings.
Thank you and Have a good day.
ieee smc 在 張盛舒 Facebook 的最佳貼文
10月7日,8日和周俊勳棋王,在日本宮崎參加全球電機電子工程師學會(IEEE SMC 2018),挑戰臉書的人工智慧圍棋OpenGO。
雖說人腦和電腦勝負已分,但三十年來,看到人工智慧日新月異(對電腦而言,應是「分新秒異」)的進步,那種感覺,你們懂的。
人類所謂專業,是連續做一萬小時。
而電腦最擅長的,是即使做了一百萬小時,它既不喊累,也不叫苦,情緒沒有絲毫波動,保持與第一次一樣的熱情。
人類只能學習如何與AI和平相處了。
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